This calculator uses the average watt rating (100 Watts) for a Video Games. You can input your Video Games’s details to calculate the exact usage and cost of your device.
Enter how many hours per day you estimate you run your Video Games. If it is less than one hour use a decimal. For example, 30 minutes would be .5 and 15 minutes would be .25.
Input the wattage of your Video Games. If you are unsure enter the average wattage for a Video Games: 20.
Enter the price per kilowatt-hour (kWh) you pay for electricity. If you are unsure you can use the average rate per kWh in the US (10 cents) or find the kWh rate in your area here.
Video games have been around since the mid-90s and changed the gaming industry. As technology advances, the industry has benefited from this development. Classic video games, like Super Mario and Mrs. Pacman, are still as famous as ever and are now considered retro and collectibles.
Video gaming is the best way to kill time and make friends, while others have found a career in the video gaming industry. Some become professional players; others become software engineers that create and produce the game.
World tournaments are being held worldwide in video games, and thousands of players compete to win the ultimate prize, millions of dollars in total. Players from different countries have flocked to join the competition.
The video game industry is worth almost 100 billion dollars, and nearly two-thirds of American households have members who play video games regularly. And it's not surprising: video games have been around for decades and span a variety of platforms, including arcade systems, home consoles, handheld consoles, and mobile devices.
They are also frequently at the cutting edge of computer technology. But when were video games created, and how did they achieve a global phenomenon?
And while video games are now found in homes worldwide, they began in scientists' research labs. For example, in 1952, British professor A.S. As part of his doctoral dissertation at the University of Cambridge, Douglas created OXO, also known as noughts and crosses or tic-tac-toe.
Steve Russell of the Massachusetts Institute of Technology invented Spacewar! in 1962, a computer-based space combat video game for the PDP-1 (Programmed Data Processor-1), a cutting-edge computer commonly found in universities at the time. It was the first video game that could be played on more than one computer.
Because of the popularity of video games, millions of games have been created to accommodate the wants of different customers who play video games. There are thousands of options regarding what genre of games you want to play, like action games, racing games, solving puzzles, etc.
Video games are a distinct form of entertainment in encouraging players to become characters in the story. Although video games have been around for more than 30 years, today's sophisticated options necessitate players to pay close attention to the game at all times. Players engage more physically and emotionally than people watching a movie or television.
Although studies have found that playing video games has benefits, particularly by teaching higher-level and abstract thinking skills. But most parents nowadays aren't too fond of video games for their children as some students are too focused on playing the game and forgetting their studies.
Parents regard video games as time wasters, and some education experts believe they corrupt the brain. The media and some experts quickly blame violent video games for some young people becoming violent or engaging in extreme anti-social behavior.
The ability to play games, access the internet, view movies and stream media has made gaming consoles a staple in many homes. Since players spend so much time playing video games, how much energy consumption does a gaming console uses?
Regarding the electricity bill, depending on the game console you use, the electric consumption of video games vary from different game consoles used. For example, an initial PS4 console revealed that the PS4 used up to 150 watts when gaming and only 10 watts when in standby mode.
Compared to consoles of the same generation, Nintendo switch consoles often have the lowest power consumption, although at the expense of graphical fidelity. When compared to more recent variants of the same console, older console designs typically consume more power.
In rare situations, newer consoles like the Playstation 5 or Xbox Series X, which seek 4k resolution with ray tracing, may consume over 200 watts of power for specific titles. A video gaming console is a power-consuming device, more than any other home appliance.
Around 75 billion kilowatt hours of electricity, or the output of 25 electric power plants, are consumed annually by P.C. gamers worldwide.
In the U.S., video games consume $6 billion worth of electricity each year, more than electric water heaters, cooking appliances, clothes dryers, dishwashers, or freezers (and that doesn't include console games).
Video gaming, according to the report's conclusion, "is among the very most intensive uses of electricity in homes," and more electricity means more greenhouse gas emissions.
American gamers produce about 12 million tons of carbon dioxide annually, equivalent to about 2.3 million passenger cars just by gaming alone.
The era of simple, narrowly focused games is over. The range of gaming consoles available today is enormous, ranging from retro-style consoles that take you back in time to incredibly portable gaming rigs for on-the-go play to obscenely powerful options for high-resolution HDR and virtual reality gaming.
BestProducts.com states three video game consoles are considered the best for all beginner and professional players.
Series X Gaming Console - The most promising and fun Xbox yet is the Series X. It can give amazing 4K games at a rapid frame rate, enhancing your graphics' beauty. Additionally, it boasts excellent 8K HDR and cloud gaming capabilities.
The console contains a 12-teraflop GPU, an 8-core CPU, and swift memory and storage. Together, the hardware components also speed up the loading time of video games. The console can provide high-definition material from well-known streaming services and includes a 4K Blu-Ray drive.
PlayStation 5 Gaming Console - The Xbox Series X and Sony's PlayStation 5 both support 8K output and 4K gameplay at up to 120 frames per second. The best console from Sony also has short memory and storage for real-time communication. Additionally, it is a top-notch streaming player.
The most recent PlayStation is also capable of V.R. gaming, much like its predecessor. Its impressive DualSense controller features adjustable triggers, haptic feedback, a built-in microphone, and an audio jack. There are also more console attachments available.
Nintendo's most refined Switch Gaming Console (OLED Model) - The most adaptable gaming console money can buy is Nintendo's newest Switch, an improved version of a legendary device. It can change from a mobile gaming system to a home gaming console by docking it into a station, unlike rivals from Microsoft and Sony.
The new Switch's OLED screen, which uses individually lighted pixels, is a significant upgrade over the LCD display of its predecessor.The Nintendo Switch boasts great controls and an ever-expanding selection of entertaining games with well-known characters.
It is widely known that serious games can potentially be tools for active learning. They can aid in developing teamwork, rivalry, and decision-making abilities. The understanding of customers regarding topics like how to utilize energy effectively at home, for instance, could be increased by using these types of games.
Serious games imitate environments that players can explore and where they can safely experience cause-and-effect relationships, thanks to the introduction of persuasive technologies.